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Sure, you lose life in exchange, but being able to take a problematic enchantment the second it becomes a problem is a huge boost to black decks
Elesh Norn, Mother of Machines creates a big advantage divide between you and your opponent by doubling up your ETB triggers while silencing your opponents
The ability came about because R&D often talks about how we would tweak old mechanics to improve them
A good Equipment card needs to be generating some form of lasting value or additional benefit beyond this
You could be forgiven for not being up to speed with Lorcanas lore or not having even realised that there was a story, as the details so far are relatively few and far between