Series 1 includes a special booster pack that gives you three of nine illustration rare-style promo cards, all centered on first partner starters from Kanto, Sinnoh, and Alola
Cards like Fiery Temper, Violent Eruption, Avacyn's Judgment, and Alchemist's Greeting allow us to keep on burning things while protecting our own Commander
This seems like a nice ability to prevent your opponent from Challenging Minnie Mouse Storyteller during their turn or allow you to Challenge their exerted Character without losing your attacker
The ability to sacrifice it to tutor any other land in a player's deck is certainly powerful, though an effective 4 mana (3 + tapping Urza's Cave) to activate is a steep cost in a format as potentially fast as Modern
He plays well off the theme of raccoons, making trash worthwhile, but his ability to turn artifacts and enchantments into indestrucible card-drawing engines is pretty incredible
2 = Kinda Bad - These cards are generally unplayable under most circumstances