Whilst this card has the useful Ward keyword - meaning that it cannot be targeted by anything but a challenge - what makes it really shine is its ability: Spare Parts
Cecil, Dark Knight / Cecil, Redeemed Paladin Rating: 6/10 Cecil, Dark Knight is a weird one to evaluate
Two damage might not be the most amount of damage, and it likely wont be taking out a ton of characters or locations, but using it to polish off damaged characters is a solid way to go
The breakdown of cards are as follows: 6x Common cards 3x Uncommon cards 2x Rare, Super Rare, or Legendary cards 1x Foil card of a random rarity level While a standard Disney Lorcana deck has 60 cards in it that doesn't mean you'll be able to purchase five Booster Packs and start playing
The strategy centers around Zur, Eternal Schemer, who animates the deck's Overlords into lifelinking threats with devastating attack triggers
Youve got the Dwarfs, they need Snow White