You'll know when seeing that why it synergizes perfectly with miracles, as you can always manipulate the card you get to draw on your next turn and play it for its miracle cost
its just because of the trigger
There's no point in a normal game where having more cards is bad, and you're happy to cast Divination on both turn three and turn 20
One thing that this deck notably lacks is any kind of vigilance enablers
The second is more short term, based on the fact that UW Flash and GB Delirium currently make up about 50% of the Standard meta, which is a historically high metagame share, and cards like Archangel Avacyn, Spell Queller, and Emrakul, the Promised End have the ability to invalidate entire archetypes all by themselves, especially in our current answer-lite Standard
If youre looking for a tool to keep track of your decks, remember to use Arena Tutor