The five-drop Black one will destroy a dork when it ETBs and equips for free and gives it menace and +1/+{1 size too
All in all, it's a bloody mess that snowballs into an all-out slugfest: Vampires going nuts and trying to inflict as much damage as they can
Despite the misunderstanding on my part, I find Sisterhood of Karn to be a fun little creature that gets bigger the more spells you cast from exile
Marcy: This certainly sees play in Standard in decks that need to deal with constant oppressive early game aggro for sure
However, this only happens when the character is banished in a challenge, so try to use it as much as you can before its potentially removed through direct damage
8 Avacyn, Angel Of Hope She Watches Over All An exceptionally straightforward commander, Avacyn, Angel of Hope might take a while to get going, but once she does, everything you have is safe from just about all removal your opponents could throw your way