Creatures (25) 1 Wood Elves 1 Eternal Witness 4 Veteran Explorer 1 Shriekmaw 1 Sower of Temptation 1 Glen Elendra Archmage 1 Fleshbag Marauder 1 Acidic Slime 1 Grave Titan 1 Scavenging Ooze 1 Phantasmal Image 3 Misthollow Griffin 4 Baleful Strix 1 Elderscale Wurm 1 Thragtusk 2 Deathrite Shaman Lands (21) Spells (14) Cabal Therapy has also been a crucial component of graveyard combo decks seeking to flip their deck
A quick note, before we begin: Although this article isnt specifically aimed at Commander, most of the tri-color cards these days are aimed at that format, so expect to see a lot of legendary creatures (that are also good commanders) and expensive spells
Some players try to maximize all four abilities at once, while others hone in on a specific ability and try to trigger it as much as possible
As you can probably guess, these packs arent suitable for Draft
Something like Reckless Impulse works like a draw spell, but you only benefit if you can play the exiled cards within the timeframe
How do you approach something that complicated when also trying to design fun cards to play with