What a great read and what a significant source of knowledge
Pure Punishment relies on a few key cards to rain hell on opponents
Youd think the distinction here would be based on timing, like maybe flicker would donate an instant return while blink would mean itll come back at the end of the turn, but youd be wrong
10 Urabrask, Heretic Praetor Giving you an additional temporary draw each turn, while replacing your opponents main draw with a temporary draw, New Capennas take on Urabrask looks solid on the surface
Finally, Im talking about putting cards into your hand from the top of your library (more or less), not tutoring for multiple cards, or gaining advantage with cantrips or by sweeping the board, for example
So many of these allies are super low investments that create meaningful and impactful plays throughout the game