Gush Free spells are good, and Gush is a powerful draw spell
Today I wanted to look at my favorite (new) cards from the recently released The Brothers' War Commander

Advanced Search Sets Random Syntax Aang, Destined Savior Absorbing Man Animate Land Arbiter of the Ideal Avalanche Caller Avatar Kyoshi, Earthbender Awakener Druid Awakening of Vitu-Ghazi Ba Sing Se Badgermole Badgermole Cub Balduvian Conjurer Balduvian Frostwaker Beifong's Bounty Hunters Belion, the Parched Bitter Work Blinkmoth Nexus Boiling Earth Brave the Wilds Bumi's Feast Lecture Bumi, Eclectic Earthbender Bumi, King of Three Trials Cactus Preserve Cave of the Frost Dragon Cavernous Maw Celestial Colonnade Clan Guildmage Clutch of Currents Coastal Discovery Cosmium Confluence Cracked Earth Technique Creeping Tar Pit Cursed Monstrosity Cyclone Sire Cyclopean Giant Dai Li Agents Dai Li Indoctrination Darksteel Garrison Den of the Bugbear Destiny Spinner Disturbed Slumber Dread Statuary Druid Class Earth Kingdom General Earth Rumble Earth Village Ruffians Earthbending Lesson Earthbending Student Earthen Ally Earthen Arms Elemental Uprising Emergent Sequence Encircling Fissure Faceless Haven Faerie Conclave Fatal Fissure Floodchaser Forbidding Watchtower Frostwalk Bastion Gaea's Liege Genju of the Cedars Genju of the Falls Genju of the Fens Genju of the Fields Genju of the Realm Genju of the Spires Ghitu Encampment Glyph Elemental Great Hall of the Biblioplex Hall of Storm Giants Haru, Hidden Talent Hedge Whisperer

About Partners and Companions About Partners and Companions Why you should play two Commanders How Companions and Partners Can Improve Your Gameplay Experience Author: Ben Guilfoyle Your Commander deck is led by a powerful general
Battle Angels of Tyr is an example with an angelic twist
Legendary Creature - Angel Color tag templates(None) Bronze Bombshell When a player other than this creature's owner controls it, that player sacrifices it