This has been the subject of discussion many times.Andy Andy2011-05-19 15:41:32 +00:00Commented May 19, 2011 at 15:41 2@Andy - yes, I agree, with the caveat that you should be aware of the probability changes and make (darned) sure that the 61st card is just as important as the 60th card.My Turn Yet My Turn Yet2011-05-23 17:07:59 +00:00Commented May 23, 2011 at 17:07 4Deck-building, like writing, is all about the editting.Joshua Shane Liberman Joshua Shane Liberman2012-02-17 18:45:46 +00:00Commented Feb 17, 2012 at 18:45 8That article does not specifically address the probability of drawing a certain card from a 60 vs a 61 card deck

Starting with the Alara block, booster packs for both Core Sets and expansions began to contain 1 land, 10 commons, 3 uncommons, either 1 rare (7/8 chance) or 1 mythic rare (1/8 chance), and either a tip card (which explains the new rules in the set, such as exalted in the Alara Block or Infect in the Scars of Mirrodin Block) or a token (which is of a type produced by a card in the set)
And Rin and Seri can tap to deal damage equal to the number of Cats and Dogs you control which adds up fast
A 4/4 that hits as an 8/8 is usually good before you even consider its all-natural trample and permanent mass pump effect
You can only activate 1 "Abyss Script - Dramatic Story" per turn
Because it is possible to get the likes of Mega Evolution stock if you know where to look (which is where we at GamesRadar+ come in), there's no need to agree to a reseller's ridiculous demands