Small, informed changes compound into much stronger decks over time
Decks that run a lot of exile-based removal can be problematic since you dont have any efficient answers to a card such as Leyline Binding or Solitude in red and black
Sanguine-bond hut this idea on the head, calling the cards actively distracting and immersion breaking, but at this point trying to get immersed in MTG is like trying to skate up a hill. Comments like these were the norm, but the styles did have their defenders as well
Synthesis Pod Exxaxl: This is kind of a weird one
When we rolled the system out, we tried to keep the Game Changers list small
Not that Magic: The Gathering cards can be valuable, that's long-established, but that a single card could ever be worth half-a-million dollars plus change