Her 3/4 Power/Toughness stats are decent for 5 mana, but short of being powerful
Badgermole Cub's last ability is a triggered mana ability
Red XIII, Proud Warrior - Gives your shielded creatures trample and vigilance
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of The Wind Crystal's first ability)
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Consuming Tide saves one permanent for each of your opponents as well, which falls into that punisher effect category where your opponent likely saves their strongest permanent (the one you probably wanted to remove the most)