It is impossible think to defeat the opponent just using "mill sources", you have to think to some alternatives: you can do that with a lot of order, and you must not need luck in order to win , every hand should be the ideal hand
Back in the day, people played Ice Age/Alliances sealed deck, and had to use the worst cards imaginable to win games
Since then, I have tested Dragon commanders across casual pods and higher-power tables, and the gap between good and great choices is very real
Illustrations like Canyon Jerboa, Prowling Felidar and Fearless Fledgling really hit the spot of how I like to see color come together to make white cards pop without feeling out of place. Maybe these slightly more daring compositions wont ever become the norm, but at least Im happy to enjoy an alternative to the Felidar Retreat art from the set proper
The fact is that Magic: The Gathering is one of the world's most complicated games, and even the designers can't keep track of how every single card interacts with one another
If you build a Commander deck for someone, you are going to have to charge extra for your time