Chaos Twister has a lot of potential, from being used as a damage spell that can hit multiple units, from being a removal spell can potentially banish a target, from winning the game in an exciting manner
Ease of use and locating cards : Great, and you can pull each compartment out freely
When I cast it, we can forget about all the other plot twists (the card is in exile, I can cast it for free, I must cast it at sorcery speed, etc.) and the only thing that matters is that I'm indeed casting it
Consists mainly of non-foil cards, though some foils may be included
Kodama is one of those innocuous cards that doesn't look like much, but in the right deck, well, it can get out of hand pretty quickly
You have to sacrifice part of the tanking strategy upon which the deck is constructed for the sake of a greater offense, which can certainly be situationally worth it, but not always