Many goblins either create more goblins when they enter the battlefield, like Siege-Gang Commander, or have buffing effects, like Hobgoblin Bandit Lord
, Sacrifice an artifact: Choose one Until end of turn, you may play a card exiled with Lobelia without paying its mana cost
The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance
I evaluate commanders on power, of course, but I also consider the vibe: Are these commanders introducing a novel new archetype or breaking new ground within an established archetype
Trawler sees play as an answer to graveyards and another utility goblin that you can fetch up
Un-sets celebrate Magics more playful side, featuring cards with zany mechanics that push the boundaries of what players can do in a Magic game and jokes that poke a bit of fun at the game itself