Category #2: Dealing Direct Damage I like to describe the cards in this category as "Fling" and "Fling Adjacent" because they allow our pumped commander to deal direct damage
A rare nobody plays can be bulk, while a common that sees play in Commander, Pauper, Legacy, or Modern can be worth more than a handful of rares
The question is how much of a problem being 2 toughness is
But this is the only Standard format we have, at least for now
3 IMPORTANT ENERGY CARDS FROM THE MODERN HORIZONS 3 PRECON Conversion Apparatus gives you an artifact that can produce energy in a pinch, but the most exciting thing about it is its ability to be a much cheaper Gilded Lotus
Theres a reason for the change, and its due to the double rare or mythic rare in each booster