Who doesnt love a 2-mana 5/5 that gains life every turn
It has 30 toughness, and its also a kind of Darksteel Forge
Starscourge At the beginning of combat on your turn, exile up to one target creature card from a graveyard

Ambush Wolf Anara, Wolvid Familiar Arctic Wolves Arlinn's Wolf Ascendant Packleader Assembled Alphas Bounding Wolf Brazen Wolves Briarpack Alpha Bristlepack Sentry Carrion Howler Cemetery Prowler Darkthicket Wolf Deranged Whelp Dire Wolf Prowler Dire Wolves Ember-Eye Wolf Exuberant Wolfbear Fang of the Pack Fearless Pup Feral Ridgewolf Ferocious Pup Fierce Witchstalker Flourishing Hunter Heart Wolf Hollow Scavenger Hollowhenge Overlord Howlgeist Howling Wolf Howlpack Wolf Hungry Ridgewolf Immerwolf Kessig Wolf Lambholt Harrier Lightning Wolf Lone Wolf Lupine Prototype Nightpack Ambusher Nyxborn Wolf Pack Guardian Packsong Pup Pestilent Wolf Primal Adversary Primo, the Unbounded Pyreheart Wolf Quilled Wolf Rot Wolf Runebound Wolf Russet Wolves Sacred Wolf Sarulf's Packmate Sarulf, Realm Eater Scourge Wolf Silverfur Partisan Skalla Wolf Snarling Warg Snarling Wolf Somberwald Alpha Spectral Hunt-Caller Spirit of the Hunt Sporeback Wolf Summon: Fenrir Tel-Jilad Wolf Territorial Witchstalker Thornhide Wolves Timber Wolves Timberpack Wolf Tokka & Rahzar, Terrible Twos Tokka & Rahzar, Unsupervised Tome Shredder Torgal, A Fine Hound Tundra Wolves

Myriad is one of my favorite abilities in Magic and this commander brings something entirely new to Rakdos colors that seems fun and interesting
Drizzt is already well-statted, but when your other creatures start to die, youll get a huge creature as a benefit sort of an inverse evolve