Templar Knights EDH | Commander | Abe Sargent Commander (1) 1 The Wandering Rescuer Creatures (29) 1 Knight Exemplar 1 Masako the Humorless 25 Templar Knight 1 Witch Enchanter 1 Yes Man, Personal Securitron Spells (10) 1 Akroma's Blessing 1 Akroma'a Will 1 Ascend from Avernus 1 Brave the Elements 1 Brilliant Restoration 1 Generous Gift 1 Mass Calcify 1 Razorgrass Ambush 1 Sejiri Shelter 1 Split Up Artifacts (25) 1 Akroma's Memorial 1 Bitterthorn, Nissa's Animus 1 Blackblade, Reforged 1 Chimil, the Inner Sun 1 Excalibur, Sword of Eden 1 Kaldra Compleat 1 Nyx Lotus 1 Oketra's Monument 1 Phial of Galadriel 1 Predator, Flagship 1 Sceptre of Eternal Glory 1 Sol Ring 1 Spear of Heliod 1 Staff of Eden, Vault's Key 1 Sword of the Animist 1 The Celestus 1 The Filigree Sylex 1 The Immortal Sun 1 The Irencrag 1 The Mightstone and Weakstone 1 The One Ring 1 Throne of Eldraine 1 Thrumming Stone 1 Thousand Moons Smithy 1 Wand of the Worldsoul Lands (35) 1 Arch of Orazca 1 Buried Ruins 1 Cavern of Souls 1 Demolition Field 1 Eiganjo, Seat of the Empire 1 Eiganjo Castle 1 Emeria, the Sky Ruin 1 Geier Reach Sanitarium 1 Inventors' Fair 1 Mikokoro, Center of the Sea 1 Minas Tirith 1 Myriad Landscape 1 Nykthos, Shrine to Nyx 1 Path of Ancestry 1 Rogue's Passage 1 Three Tree City 1 War Room 1 Windbrisk Heights 17 Plains There we go

It has to attack to get the benefit, but gaining a card and three mana is worth it most of the time, plus info on your opponents and the politics that can follow is worth some risk
Danitha Capashen, Paragon There are quite a few knight creatures that have nice synergies with enchantments and equipment
Magic: the Gathering Final Fantasy Universes Beyond Mechanics As with the MagicCon: Las Vegas teaser and Duskmourn previews, Magic: The Gathering kicked things off by revealing a host of cards and mechanics that will launch with the upcoming Final Fantasy set
Avalanche of Sector 7 is more of an anti -artifact card, but its pretty great in Commander nonetheless
1 Return Upon the Tide