The more Goblins you have, the bigger your army grows, leading to explosive turns that can end games quickly
Like I often do, I kept that in mind as I worked on the set, hoping to find a solution
On its own it is pretty pointless however it does not take much for this to be on the spot game ending
Goblin Recruiter wasn't very strong when it was printed, but as Goblin cards have gotten stronger and stronger, so has the ability to stack your deck by putting as many Goblin cards as you want on top in any order you want
Think of them like Planechase cards in that sense
Skyship Bandit has Flying and "Whenever Skyship Bandit deals combat damage to a player, you choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there"