A 3-mana creature with hexproof from a ton of commonly played removal that spits out 4/4 tokens is the kind of early play that overwhelms a game
Some auras will specify that they can only enchant your creatures
I vividly remember one person who bought a 5,000 card "instant collection" with 50 rares sending me a message saying, "the collection is great, but I'm pretty sure some of these cards are not actually rare (they were, but not all had the gold symbol), I really don't want to leave you negative feedback, but unless you send me some more rares (no offer to return the initial batch) I'll have to." This is a no-win situation for a seller
A few less successful board game adaptations of specific Tomb Raider video games followed, with the more modern Tomb Raider Legends published in 2019 perhaps being the most successful of them all in terms of its design
I ended up including Worldly Tutor and Green Sun's Zenith
Bouncing creatures or permanents could have been more synergistic, but the scry ability still offers solid utility without being overpowered