Central to unlocking the game's full potential is mastering the art of deck building, a key component that enables players to craft their strategic vision and personalise their gameplay experience according to their preferences and playstyle
Hunted Phantasm, Hunted Dragon: These undercosted large creatures make for a large bodies to discourage smaller attackers, while giving out small creatures that are easily handled by Dracogenius if need be, while letting you play politics by currying favor with another player
Green can actually draw large amounts of cards with something like Rishkar's Expertise, but an unmitigated draw-seven just isnt design space that white or green currently has access to
While the deck didnt always have the best support, rounding out your remaining slots with an unlimited amount of Rat Colonies has always been an option
Designed for playtest and casual use only
Barbarian Class This is a particularly fun one