Long games happened far more often than quick starts
Once you have access to 7+ kinds of mana they have to race you or answer every single dork in the deck
In my games with it so far, Ive enjoyed mirror versions of Archon of Cruelty, Farhaven Elf, and even Nyxbloom Ancient
Dina, Essence Brewer has Do-the-Thing Syndrome, my nebulously defined diagnosis for any commander that incentivizes you to Do a Thing by stacking value on top of it while, at the same time, supplying a way to Do That Thing
In: Vela the Night-Clad Out: Wandering Archaic With all the bouncing around, I figured itd be nice to have a way of reducing life totals
Minds Desire Speaking of finishers, lets look at a storm card