Commander games are often decided by who ramps fastest, and this card wins that race
While is surely a steep mana cost, you get three impactful keywords (trample, vigilance, and haste) on a 7/6 body and a massively powerful triggered ability
Additionally, theres a subset of cards that is available in retro frame but only in the Collector Booster, because they are not fun in Limited or are part of strategies that arent supported in the Draft Booster experience
Perhaps the best thing about Quiver Time, though, is the stylish design and attention to detail
That versatility makes it an excellent answer to strategies like Hammer Time, Enchantress, or Murktide, where key threats often fall into those categories
Fun color combination for future upgrades