Once the game has been sufficiently controlled, the deck can win through various routes like with Isochron Scepter and Dramatic Reversal or through a more traditional win condition like Talrand, Sky Summoner and a host of counterspells to protect it
I removed the following cards to make room for these upgrades: Darksteel Ingot Culling Ritual Cunning Rhetoric Baleful Mastery Cazur, Ruthless Stalker Cold-Eyed Selkie Oblivion Sower FURTHER UPGRADES If youre looking to go beyond a $50 investment, there are some other cards you should consider adding
Believe will also be great if your deck has a mix of enchantment and aristocrats strategies, although thats more Orzhov turf than Dimir
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Red has access to plenty of mass artifact destruction spells, like Shatterstorm or Brotherhood's End, but being able to break symmetry on an effect like this is a huge boon in Commander games, since it doesn't punish you for running out your own artifacts early and often.