That's great if you're going wide with auras, though that's not the way most aura decks operate, and this isn't all that enticing in a Voltron build
Blink it to keep bouncing threats, or use it to counter spells by returning them to hand
Well, mana spells are half the equation of a Storm deck, with the other half being card draw, which our commander transforms burn spells into
Rare Cards (R) : These cards have a higher value and are less frequently encountered than common cards
You can usually play this on turn four, if not earlier
For example, Articuno Ex decks rely on the fact that a starting hand in Pokemon TCG Pocket must have a Basic Pokemon card in it, so one can run two copies of Articuno Ex and 18 Trainer cards