Artwork and stunning foil treatment aside, its this symbol that youll use to easily identify an Enchanted card at first glance
I remember a conversation with Ryan who said Families are going to want to sit down and play this so its got to be able to play very well in a multiplayer format, Warner said
Amid the chaos, Clive, Ifrit's Dominants face is startlingly calm, with barely a hint of the inferno hes trying to master

It includes the following rarities: 121 Commons 191 Uncommons 206 Rares 72 Mythic Rares 38 Tokens There are 121 commons in the FIN set (including variants): 5/585: Aerith Rescue Mission Common 11/585: Cloudbound Moogle Common 12/585: Coeurl Common 18/585: Dwarven Castle Guard Common 19/585: Fate of the Sun-Cryst Common 22/585: Gaelicat Common 25/585: Magitek Infantry Common 28/585: Paladins Arms Common 32/585: Slash of Light Common 35/585: Summon: Choco/Mog Common 40/585: Weapons Vendor Common 41/585: White Auracite Common 42/585: White Mages Staff Common 44/585: Youre Not Alone Common 48/585: Combat Tutorial Common 49/585: Dragoons Wyvern Common 50/585: Dreams of Laguna Common 55/585: Ice Flan Common 56/585: Ice Magic Common 61/585: Magic Damper Common 65/585: Qiqirn Merchant Common 68/585: Retrieve the Esper Common 69/585: Rook Turret Common 70/585: Sages Nouliths Common 71/585: Sahagin Common 72/585: Scorpion Sentinel Common 76/585: Stuck in Summoners Sanctum Common 80/585: Syncopate Common 87/585: Ahriman Common 90/585: Black Mages Rod Common 93/585: Cornered by Black Mages Common 100/585: Fight On

Traveling Chocobo - 210 The chase card of all chase cards, there are just 77 gold foil Traveling Chocobos out there, available
Both are great options, but having a body big enough to survive a hit from Maui - Hero to All gives Chien-Po the advantage