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That may sound confusing at first, because most spells deployed during your average multiversal cardboard wizard fight would warrant jail time if you judge them by common law
I doubt its a break-out all-star or anything, but this is a solid commander
#11: Solemn Simulacrum [mtg_card]Solemn Simulacrum[/mtg_card] doesnt excel in any particular category: its only a 2/2 creature, it only puts one land onto the battlefield, and it only draws one card when it dies
The big question that will decide the fate of these powerful delve spells is how good they are without fetchlands in the format and with very limited options regarding one-mana cantrips to play alongside them
You just have to, you cannot rely on more than one land in your starting hand, you are going to see way more hands with less than one land than you are hands with more