There are 6 Common cards, 1 Common or The List card (The List being special cards, usually reprints, the selection of which can change between sets), three Uncommon cards, 1 non-foil Wild Card (this can be anything from the main set that the booster is a part of), 1 Rare or Mythic Rare from the boosters set, 1 Foil card of any rarity, 1 Basic Land card and, finally, 1 non-playable card, which can be a token, play aide, ad card or art card
I wont be going over whats not , and its likely Ill skip over any super niche cards that dont impact your collection enough
And if you want to go super over-the-top, then there are numerous combo loops to provide infinite mana or just win on the spot
Here's a list along with approximate preorder pricing: Call the Spirit Dragons ($20) Dracogenesis ($20) Stormscale Scion ($20) Teval, Arbiter of Virtue ($10) Shiko, Paragon of the Way ($10) Betor, Kin to All ($10) Neriv, Heart of the Storm ($8) Urnei, the Song Unending ($8) Tarkir: Dragonstorm is filled with many powerful Dragons and Dragon cards worth more than the price of a Play Booster (at least during prerelease)
This is also a popular commander for the Shadowborn Apostle decks, given that you have access to helpful cards that touch white like Immortal Servitude and Edgewalker
This kind of surrealism is few and far between on Magic arts, especially historically, and while this is a surrealist piece, it retains its fantastical beauty with the intricately designed inner mind and delicate birds and butterflies