In short, this card lets you deal as much damage as you wish in two turns
This ability, paired with a sacrifice outlet or even a board wipe, can often be a deciding factor in a game of Commander
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You should prioritize and even mulligan for spells like Eliminate, Shock, and Lightning Strike
Kefka, Dancing Mad My favorite card from this set is this seven-drop legendary Rakdos game winner with indestructible on your turn
As card #196 in a set with 185 printed cards, it sits in the secret-rare numbering pulled less often than anything in the regular checklist