We saw our first hint of this in the Duskmourn story, when Kaito had a vision of dragons decimating a plane
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Despite no unifying design, Arabian Nights does introduce some important game concepts and mechanics, many of which persist to today (the MTG Wiki has a larger and more comprehensive list): Lands that have a special ability and do something other than tap for mana, like Library of Alexandria Coin flips, as an official and sanctioned game rule
I was a kid when Pokmon started and, like most kids, Pokmon really captivated me
Also I think binders are great for sets because I like the progression when I can insert a new card I was missing before
Maybe I draft a control deck, and my early removal spells are actually on the top part of my curve