With ten cards to cover and only so much time, lets jump in: #10 Invert // Invent When evaluating split cards, one of the first things we must ask ourselves is, How playable are these cards? Simply put, Invert is barely playable on its face, and Invent is particularly costly when compared to other cards of similar converted mana costs in the format
Given its almost universal playability, it takes the top slot
[P][P][C][C] Rewind Beam: 180 damage
Of course, the rarer or more obscure the cards, the more likely a graded version will skyrocket in value
9 Centiskorch Vmax Centiskorch VMax kind of uses a similar gimmick to the Inteleon Vmax card, removing energies and whatnot from the opponent, but in addition to this ability, he has an absolutely ridiculous ability that allows him to do 40 damage for each fire energy card he has attached
Stunning art, Javier