Players use characters, called Glimmers, actions, and items to reach their goal of 20 Lore while also trying to prevent their opponent from getting their first
The deck then features a ton of different instants and sorceries to trigger these abilities including spells that create creature tokens, bounce effects, draw spells, direct damage/removal, etc
This means what is printed on the card is copied, but effects, buffs, and additional types given to the parent between it entering and it making the token wont
### Multiple Win Conditions - Overrun with Ezuri - Drain with Lathril - ETB drain (Shaman of the Pack) - Death triggers (Poison-Tip Archer) ### Strong Tribal Synergy Almost every card reinforces the Elf strategy
Grimlock, Dinobot Leader / Grimlock, Ferocious King (Transformers)
Elspeth Resplendents -3 can put a 3-drop into play with free protection on it, but it plays best when its +1ing an already-developed board