Atemsis, All-Seeing | Illustration by Ryan Pancoast A janky deck is one thats probably bad but that has a chance for occasional awesomeness
Here are the battle rules for the Mega EX cards: Knocking out a Mega Evolution card rewards you with 3 points, granting you an instant win in TCG Pocket
But in Commander, the chance of sacrificing a creature with seven or more power is much, much easier which unlocks the -7 ultimate ability where target player draws seven cards and loses seven life, doing a pretty good Griselbrand impression (which happens to be banned in the format)
It creates other issues, especially with spending wildcards on supporting pieces for cards that get nerfed, but thats an overall more elegant solution than just outright banning cards
Its so difficult to get specific cards in Pocket that I dont even know how a new player can get started with deck-building
One thing that Kitt has going for her is the ability to have consistent, on-demand, targeted goad, which has plenty of uses, such as accelerating the game clock, forcing key creatures into bad attacks, or even clearing out blockers for an attack