The ETB that gathers a food and the bit about being a giant deathtoucher make this a late-game beast that demands respect, and is quite useful if you can turn it into a beast of burden
The deck focuses on playing pirate creatures, recurring them with Admiral Brass, Unsinkable, stealing creatures and permanents, and generating Treasure tokens to keep the party rollin
Skullclamp Skullclamp is widely regarded as the best equipment card in the game and has been since its release
It typically only sees play in Commander decks, useful in the late game when you have access to a ton of mana and a graveyard full of creatures
There is room in Cube for success with both fair and unfair decks, but drafting a successful unfair deck can be a significantly more intimidating task than putting together a fair one
Enchanted The Secret Rarity These cards are Enchanted versions of the three examples further above