Its huge, flashy, and absolutely overwhelming if you build around it properly everything dragon decks want to be
All-in-all, this is a great summon that fits well in most of greens strategies
For 3 mana, you get a basic land on the battlefield and another in your hand, fixing your mana and giving you some ramp and card advantage
Beginning as a very reasonable 3/3 trampler for three, Slogurk grows in power whenever a land goes to your graveyard from anywhere, be it a self-mill effect or a fetchland sacrifice
If A Real Handful doesn't have menace and is blocked by one creature, giving it menace won't change or undo that block
Granting creatures trample is easier than wetting a dry sponge, so its not like Zeganas doing anything special