On the other hand, tapping out to gain 14 life on turn four against a Sligh deck might as well be game over in most instances
The Evoke Elementals like Solitude
Carnage, Crimson Chaos can bounce a card from your graveyard to your side of the field and prime it for an attack, and the idea of using it to bring Agent Venom back is an appealing one
Beyond that, he provides a 6 cost, with moderate 3/3 attack and defense stats
On the other end of the scale, Solitude and Endurance have both seen good amounts of play as strong answers, and because theyre not as egregious, players enjoy them a lot more
I mentioned a moment ago that this mostly applies to mono-colored and two-colored decks