Situational cards like [c]Plummet[/c], or cards that only work against certain strategies, are tempting because they have the potential to be great
Most decks will want to have at least 10 sources of each of these, so if you're struggling to reach that elusive 100 card total, just remember the three R's: Removal, Ramp and, er, CaRd Draw
Good (GD) A card in Good condition appears as though it has been played without protective sleeves for a longer period of time, such as during a tournament
In the Dandan format, this is a one-mana way to clear all the titular fish from the board by temporarily removing the Islands they depend on
When it's tapped you can gain life and then tap it with two to reload a card from anyone's library to the bottom of their library
You can also set up all of the damage but not challenge, then shift Robin Hood Sneaky Sleuth on top for good lore gain