GX episode 10: "Tag Team Trial, Part 1" Yu-Gi-Oh
A lot of that variation has been taken away in Kaldheim, which should lead to lower prices on most things
The Zombie on the back face references a mechanic from Hour of Devastation called eternalize where you make Zombie versions of creatures in your graveyard, but they're always 4/4 Zombies
(There are a few that come from sets based on other worlds, but none with defining qualities in their art that definitively put them there.) I was impressed that the design team did all the additive things they did to make Magic Origins extra special, while also delivering an excellent core set
banish it (until their next Standby Phase), and if you do, any monsters they currently control lose 1000 ATK until the end of this turn
If your opponent guessed wrong, you draw 3 cards