The background is a dense tangle of turquoise waves, white foam, and diagonal motion lines, so even standing still in a binder, the card reads as if its charging straight out of the frame toward the viewer
Whenever a Tool attached to it is discarded, you may also draw 1 card - enabling you to redraw even more Tools if your deck is adapted for it
Cooperative gameplay with your own deck means minimal 'quarterbacking' by other players, the deckbuilding feels like its there, but not something you're required to be amazing at in order to enjoy it, and the difficulty settings do a good job of fine tuning what level you want to play at
You can only use each effect of "Phantasos, the Dream Mirror Friend" once per turn
Even comparatively terrible three-cost ramp spells, like the Ravnican Lockets, have more utility late-game than your average Signet, and thats not counting all the actually unique options available to you
Common red archetypes include: Burn : Focuses on dealing with direct damage with spells like Lightning Bolt to reduce the opponents total life quickly