Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can activate the following effect depending on whose turn it is
First seen back in Kaladesh, these lands make fine budget options in low-to-the-ground formats like Modern and Legacy
Magma Rift Same drawback as Scythe Tiger, but it cant kill Scythe Tiger
The Katakuri Rush offers both a speedy threat and a responsive play that disrupts opponents strategies
While Tarmogoyf was accidentally absurdly strong for a creature, Baneslayer Angel was a deliberate attempt to making the sweetest Angel-finisher the game had ever seen, without relying on simply drawing extra cards, being untargetable, or costing almost no mana
I'm also an MTG Ambassador and like my friend Chief here, a mono-white stax enthusiast