Yes, as a five-mana enchantment, this is a bit costly, and it would be ideal if it could get into the game much earlier, but given how out of control the counter generation can get, don't overlook that this could be used more for its haste aspect than the counters
Dark Confidant, or 'Bob' as it's often called by the Magic community, was once considered among the best MTG cards of all time
Each starter deck includes: 1 starter deck of 60 cards, including 2 foil cards of the characters on the package front 11 game tokens 1 rulebook 1 booster pack containing 12 randomized cards
These often include meaningful prizes such as booster boxes and premium collections, while also offering a chance to meet serious local collectors and players
This is an extremely open-ended ability, rewarding you for milling yourself or your opponents, or even just for playing the game and removing powerful bomb creatures, by putting a must-kill threat into play for just five mana
Thats not to everyones taste, and Im not sure theres a convincing wincon if you can keep your experience counter creatures alive