There's always going to be at least one person fully open to slam this into the face of, and making that many untapped Treasure tokens is just asking for wild shit to happen and I'm here for it
Mist Dancer comes back from the grave with a vengeance, granting all your flying Merfolk an extra three power for the turn, and perhaps letting you close out the game
This enchanted artwork is loved too, showing the once tiny fairy picking up the whole of Captain Hook's ship, making it very clear who's tiny now
Theres not an early play I need to discard, but I need to fire before they cast their incremental value cards
Those other volatile mechanics like dredge and storm have their own ways to shatter underlying assumptions about the tempo of a match, but none are quite as blatant or as versatile as having a second, cooler mana pool
For example, Vega, the Watcher triggers off most adventures coming out of exile, but not doesnt trigger when you play one of these towns from exile