They were both centerpieces of a handful of problematic decks for their long tenures in Modern, and both were legal for much longer than was reasonable
Most Important Pokmon cards: 1
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Maybe eventually I'll dig up what's left of my husband's card collection, and even try getting some of the newer card, if only for the gorgeous art of some of the recent sets
While I can sit down in Rule 0 and mention that I havent got any infinite combos, and that Im not a Voltron damage deck, Im still treated with a sometimes unfair amount of interaction, and thats because Commander players tend to be both empirically led and often emotional
These cards put a massive number of enchantments on the battlefield and often close out the game in one fell swoop