Ive got a bunch of creatures, so Skullclamp is a given, and since I plan on attacking early and often, Chivalric Alliance is an excellent source of card draw too
Flopping down a Griselbrand and drawing one or two more hands prior to the attack phase is very effective in sorting this problem out
As for the Motherlode, I think having a way to destroy nonbasic lands again and again is pretty strong and could be a valuable asset to red decks as long as youve got a reliable way to make energy counters
Energizing Elements is a really cool Skill that taps into everything Bastions about: youll keep it face-down until youre ready to activate it, and when you flip it, youll select an Attribute: FIRE, WATER, EARTH, or WIND
Instant and sorcery are card types, but they can't appear on permanents
Sleep-Cursed Faerie Sleep-Cursed Faerie reminds me of a 3/3 flying for 1-mana with suspend 3