Angelic Edict has an interesting mechanic that exiles the target creature or enchantment, removing it from the board
Using Heroic InterventionHeroic Intervention again, maybe you want to make sure you have the mana available to play it on turn six, when your Squirrel token machine is humming right along
Entering the battlefield as a 4/5 Dragon, it costs 2 green and 5 generic and has the following abilities: Flying When Foe-Razer Regent enters the battlefield, you may have it fight target creature you dont control
Each starter deck includes: 1 Preconstructed deck of 60 cards, including 2 foil cards of the characters on the package front 11 Game tokens 1 Quick Start Rulebook 1 Booster pack containing 12 randomized cards AMETHYST & RUBY DECK This deck features mysterious Amethyst characters who can harness magical powers to help you achieve your goals, with the action-oriented boldness of Ruby characters, who dash forward with speed and bravery
Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step
Obviously this isnt quite as flexible as adding an extra card to your Inkwell, but in a game as character-centric as Lorcana, its pretty darn close