13 damage to each creature for as little as a single red mana is incredible, and can kill almost everything in any situation
Instants & Soceries - 16
They have similar restrictions to Pillar of Origins that make them less effective in gameplay than they might seem, but they're still great fixing for multicolor decks
Brawl Not Legal Vintage Legal Timeless Not Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Legal Monster Token Enchantment Aura Role Enchant creature Enchanted creature gets +1/+1 and has trample

Ancient Greenwarden Atmospheric Greenhouse Bringer of the Green Dawn Circle of Protection: Green Dryad Greenseeker Emissary Green Fecund Greenshell Green Dragon Green Goblin Green Goblin, Back for More Green Goblin, Nemesis Green Goblin, Revenant Green Mana Battery Green Scarab Green Slime Green Sun's Twilight Green Sun's Zenith Green Ward Greenbelt Guardian Greenbelt Radical Greenbelt Rampager Greener Pastures Greenhilt Trainee Greenhouse // Rickety Gazebo Greenhouse // Rickety Gazebo Greenseeker Greenside Watcher Greensleeves, Maro-Sorcerer Greenwarden of Murasa Greenweaver Druid Greenwheel Liberator Greenwood Sentinel Gysahl Greens Legolas Greenleaf Llanowar Greenwidow Lurking Green Dragon Outcaster Greenblade Rune of Protection: Green Ultimate Green Goblin Wielding the Green Dragon

Dash Parr Lava Runner appears as a four-cost amethyst card with Rush and a special ability called Record Time thats basically an improved version of Rush, allowing him to quest the turn hes played rather than just challenge