If that creature has a power of three or more, you also get a Treasure token
I would have preferred one less mana and old school Naturalize
And in a format where instant removal is at its worst, you have the power to simply end games on the spot with the four mana combo of Blitzball Shot into post-combat Self-Destruct
Okay, with the intro out of the way, let's check out the decks: Limit Break Let's kick things off with the FFVII precon since it's the only one of the four videogames I've actually played so I'm biased towards it
This kind of removal - one that comes from a character you can get use out of before its banished - is just a really good deal, giving Prince Eric, Expert Helmsman a well-deserved spot in your next Lorcana ruby deck
In fact, today I think well go over my Top 10 best cards in Kaladesh for Standard, and discuss just what has made them stand out