Here is a very general overview: White (Plains): Focuses on order, protection, justice (like exiling opposing creatures) Blue (Island): Specializes in control, card draw, and manipulating the game (like countering spells)
(9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.) This is a great ultimate for super-friends
The pattern is clear enough
But I do think graders see a first ed charizard and go hm ill take an extra look at it rather then a glance with a common card from Sword and shield
A 5/5 trampler for 2 is pretty good, but Lizard's ability is its best asset
Just like with Legendary 5Ds Decks , these Decks are ready-to-go, with the doubles and triples of critical cards youll need to make your Deck run nice and smooth