Any kind of permanent can be hit, from artifacts to lands, making this card an answer to whatever your opponent is up to
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Rakdos Midrange 4 Blackcleave Cliffs 4 Blightstep Pathway 4 Blood Crypt 4 Bloodtithe Harvester 4 Fable of the Mirror-Breaker 4 Fatal Push 4 Thoughtseize 4 Archfiend of the Dross 3 Graveyard Trespasser 3 Haunted Ridge 2 Duress 2 Reckoner Bankbuster 2 Hive of the Eye Tyrant 2 Swamp 2 Go for the Throat 2 Kroxa, Titan of Death's Hunger 2 Sheoldred, the Apocalypse 1 Mountain 1 Den of the Bugbear 1 Sokenzan, Crucible of Defiance 1 Takenuma, Abandoned Mire 1 Castle Locthwain 1 Kolaghan's Command 1 Urborg, Tomb of Yawgmoth 1 Bitter Triumph 4 Leyline of the Void 2 Damping Sphere 2 Hidetsugu Consumes All 2 Extinction Event 1 Duress 1 Reckoner Bankbuster 1 The Meathook Massacre 1 Path of Peril 1 Go Blank While the combo of Sorin, Imperious Bloodlord and Vein Ripper no longer available, the core of the midrange strategy remains
In recent years, top-down design has been used to great effect in worlds like Theros to connect them to their inspirational concepts in myth
For the design of the character I tried and mixed different parts from all sorts of Phyrexian creatures from Magic history
If there was one bright spot to Skullclamp, it was its role as an amazing skill tester