Booster Packs are available in 3 designs
Dromar's Charm C I love charms in EDH
Diablo comes with a number of abilities, including Shift and Evasive, making him hard to challenge and even harder to get rid of

The mechanics include: Transforming Double-Faced Cards - cards that can transform into a different card Disturb - Cards that can be cast from a graveyard that transform into a different card Meld - Combine two cards into one more powerful card Emerge - Sacrifice a creature to reduce the casting cost of the Emerge creature Madness - Cast the card for its Madness cost when the card is discarded Escalate - A modal spell where you can pay extra for each mode beyond the first Flashback - Cast the spell from your graveyard for its Flashback cost Investigate - Create Clue tokens to draw a card Blood tokens - Create Blood tokens to discard a card, then draw a card Undying - Return the creature to the battlefield with a +1/+1 counter Miracle - Cast the card for its Miracle cost if it was the first card drawn this turn Soulbond - Pair two creatures together for additional abilities Thats a lot, and on top of all those mechanics, there are multiple versions of the transforming double-faced cards

Invasion's tap lands (Coastal Tower, Elfhame Palace, Salt Marsh, Shivan Oasis, Urborg Volcano) come close in elegance, but hit slightly lower on the power level
While many brands settle for 60-70 micron sleeves, our entire line of Paladin sleeves is engineered at 90 micron to provide an unmatched combination of feel, durability, and protection