How To Use Afterlife Like many guild mechanics from Ravnica Allegiance and Guilds of Ravnica, the downside to Afterlife is that there just aren't a lot of cards with it, and some of them are only really worthwhile within a draft environment for the set
Hiram Flaversham is a 1/6 Sapphire Storyborn Inventor that costs four ink
this could be the top-end of a white weenie deck that leverages the 0 for lethal, a piece of a midrange shell that generates tons of attackers, or a consistent source of counters or sacrifice fodder
Cycling is also the only thing keeping this above a straight F for Cube, since red decks want their sweepers to either blow up lands or dome the opponent
But Hardened Scales could use a bit of a boost, and I dont think anyone would mind if that deck had some more front end power
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